Round ..., pays in --:--
Bounce Blup as high as the sheet goes
- Hold any $JUMP (1 or more)
- Climb: every point of height counts
- On the hour, the top 10 split the pot by score
Paused
The clock on this run is still running on the server, so don't wait long.
How a climb becomes SOL
Every $JUMP trade pays a creator fee. It is split on chain and locked: nine tenths pour into the players' pot, one tenth is bought and burned by Blueprint. On the hour, the pot is shared across the ten best holder scores of that hour, each in proportion to their score.
Payout ledger
Every payout from the pot, as it landed on chain.
Drafting notes
Who can win?
Any wallet holding at least 1 $JUMP when it starts a run, and still holding at least 1 $JUMP when the hour is paid. Practice runs are free for everyone and never count.
How is my score checked?
Each run gets its seed from verifiable randomness on the server. Your steering is recorded tick by tick and sent back when you land. The server replays the whole climb from that seed and only the replayed score counts. A run can't finish faster than real time.
When does it pay?
At minute 00 of every hour, UTC. A run counts for the hour it ends in. Only your best run of the hour counts, so play as often as you like.
How is the pot split?
The ten best eligible scores share the pot in proportion to their score. If you score 12,000 and the top ten add up to 60,000, you get 20% of the pot. One payout moves at most 10 SOL; anything above that stays in the pot for the next hour.
What if nobody plays?
An hour with no holder runs pays nothing and the pot carries over to the next hour.
What scores points?
Height. Stomping an eraser from above adds 250. Dashed beams crumble, dotted beams hold for one bounce, springs launch you, and the pen nib flies you straight up through anything.
The board
Round .... Pays in --:--. Pot ....
| Rank | Wallet | Score | Share if paid now | When |
|---|
The pot
Where every $JUMP creator fee goes. The split is locked on chain for good.
Mission log
| When | What | SOL | Wallets | Transaction |
|---|